YOUR
PARTNER
FOR IN-GAME
ADVERTISING

Joca is the Global In-Game
Ads Powerhouse, Reaching
90% of All Mobile Gamers
with Video and Playable
Ads Experiences.

REWARDED VIDEO

Be seen without getting in the way. Place brand videos inside the natural flow of play, capturing attention at the moments it matters most - without interrupting the experience.
CARS COLLECTION
BUYME GIFT
PROBABLY THE BEST
HOT HONEY
OMODA ARRIVAL
OREO PLAYS ON
STAGE LOCAL
THE NEW CORSA

REWARDED PLAYABLE

Don’t show it. Let them try it. We build interactive ad experiences that pull users in and keep them there - turning curiosity into engagement, and engagement into action.
SPRITE EMOJI SHOT
BETWAY SKYRUNNER
SAMSUNG GALAXY MAZE
ESTRELLA QUIZ
RENAULT PARK & GO
YELLOW ROAD RUSH
FRISKIES MATCH & SNACK
KEEF BATHTIME CATCH

INTERSTITIALS

The whole screen. The whole moment. Interstitials land between levels when players are most receptive, driving stronger recall and higher interaction than any banner ever could.
AFTER DARK
YOUNG ACCOUNT
SUMMER SOUND
JOY UNWRAPPED
MACCABI EVERY DAY
MÜLLER FRUIT DROP
TAPUCHIPS PREMIUM

let’s bust
some myths

Audience
Age

Still think gamers are kids?

  • The average U.S. player is 36.
  • Adult players have been gaming ~17 years.
  • 29% of players are 50+.

Source: ESA, Essential Facts 2024

Scale
on Mobile

Still think mobile gaming is small?

  • It’s the default screen.
  • 78% of players game on mobile.
  • Mobile’s share of players more than doubled since 2012 (33% → 78%).

Source: ESA, Essential Facts 2024

Global
Reach

Still think gaming is a niche hobby?

  • 2.8B mobile players (2024).
  • 3.4B total players worldwide.
  • 1.5B spend money on games.

Source: Newzoo, Global Games Market Report 2024

Beyond
Awareness

Still think in-game ads are awareness-first?

In-game ads move people down the funnel:

  • 43% research a new product after seeing one.
  • 27% go on to buy.

Source: Zynga research, via Marketing Dive (2025)

Opt-in
Attention

Still think ads in games are forced interruptions?

  • Rewarded video is chosen, not forced.
  • Global rewarded ad engagement rose 3.2% YoY.
  • Well-integrated games see engagement up to 46%.

Source: Unity, Mobile Growth & Monetization Report 2024

Casual Drives Engagement

Still think only hardcore games drive ad engagement?

Rewarded video engagement by genre:

    • Word: 38.4%
    • Role-Playing: 37.6%
    • Casual: 36%

Source: Unity, Mobile Growth & Monetization Report 2024

Standards & Measurement

Still think in-game ads are non-standard?

  • IAB just released the first industry-wide Gaming Measurement Framework.
  • It brings shared metrics across display, video, audio, and custom formats.
  • Gaming is now measurable at the scale of an audience where 80%+ of U.S. internet users identify as gamers.

Source: IAB, Gaming Measurement Framework (June 2025)

Who We Are

Joca Media is a mobile gaming media partner, powering the world’s largest brands – where attention isn’t bought, it’s earned. Traditional ads interrupt. We design experiences people choose to engage with – from rewarded video to fully playable formats. With billions of players worldwide, mobile gaming isn’t a channel. It’s the most immersive media environment brands can enter.

Insights that
lead the way

The Biggest Audience Advertisers Aren’t Buying (by Kantar)

40,000 Samples in 24 Hours: Why Prada’s Candy Crush Bet Paid Off

NYT Games Advertising Strategy: Why In-Game Ads Win

Saudi Arabia’s $87 Billion Bet on Gaming

what our
partners say